Saturday, May 7, 2011
In the following procedure, you define the floor contact for the hands so that
when Mia’s hands touch the floor, it produces a realistic result.
1 In the Scene browser, double-click the Mia character and click the
Character Settings pane to display the Character Settings.
2 In the Character Settings pane, expand Floor Contacts (A) if it is not already
expanded, and activate the Hands Floor Contact (B) and the Fingers Floor
Contact (C) options to activate the floor contact for the hands and finge
Character Settings pane A. Floor Contacts B. Hands Floor
Contact C. Fingers Floor Contact
3 Expand the Hands Floor Contact Setup option, click the Hands Contact Type
menu (A) and select Wrist.
Character Settings pane A. Hands Contact Type B. Wrist
Hands Contact Type
By default, the Hands Contact Type is set to Normal, which gives Mia six
hand floor contact markers. Changing this option to Wrist gives each
hand four floor contact markers for basic control.
4 Zoom in on one of Mia’s hands in the Viewer window using various
camera views.
5 Align the rear hand markers with the wrist and the front markers with
the base of the fingers (not including the thumb). Also translate the rear
markers lower on the Y-axis to align them with the base of the palm as
shown in the following figure.

0 komentar:

Post a Comment

Post a Comment